Finally, a UNIQUE Co-op Horror game... Hazard Levels Explained
Explore Hazard Levels’ 1–4 player horror, physics-based looting, brewing, rift exploration, platforms, and announced crossplay.
Looking for “Finally, a UNIQUE Co-op Horror game... Hazard Levels”? Hazard Levels is a 1–4 player survival horror game that combines interdimensional expeditions, physics-based ingredient gathering, and a secret brewery beneath a British pub. Its distinctive hook is the connection between dangerous scavenging trips and brewing drinks that can provide abilities or cause chaos. The official Steam page lists solo play, online co-op, and proximity chat.
What Makes Hazard Levels Different?
The Fox Hole Arms is more than a backdrop. This traditional British pub conceals a research facility operated by an organization called The Family, which sends recruits into unstable dimensions to collect unusual ingredients.
Those expeditions feed into Brewdragon’s Secret Brewery. Players bring ingredients back, make drinks, and complete orders to develop their brews and increase their potency. The result is a survival-horror premise built around supplying a strange brewing operation rather than simply collecting valuables.
Three connected systems define that premise:
- Rift exploration: Procedural dimensions change their biomes, layouts, hazards, and threats between expeditions.
- Physics-based gathering: The Gravity Gauntlet lets players manipulate several objects at once.
- Brewing progression: Gathered ingredients support drink-making, with effects ranging from useful abilities to disruptive outcomes.
These are the game’s advertised distinguishing features, rather than a claim that no other co-op horror game uses similar ideas.
How Rift Expeditions Work
Locate an Anomaly and Open a Portal
Rift exploration involves two named tools. The Rift Scanner locates dimensional anomalies, while the Rift Stabilising Device opens portals into them.
The destination is not described as a fixed sequence of rooms. According to the official game description, rifts generate changing environments with randomized hazards and escalating threats. Learning how the systems work matters more than expecting an identical layout on every trip.
Gather Ingredients With the Gravity Gauntlet
The Gravity Gauntlet is the central looting tool. It can grab, carry, and throw multiple objects simultaneously, making physical object handling part of the expedition rather than reducing gathering to an inventory interaction.
Players harvest unusual ingredients within the rifts. The Steam description also identifies rift stations where ingredients can be sold, alongside the option of bringing ingredients back for brewing.
The listing does not specify carrying limits, ingredient values, or the exact relationship between selling ingredients and fulfilling brewery orders. There is therefore no supported universal rule for which ingredients to sell or retain.
Decide When to Fight
Rift creatures are not presented solely as enemies to avoid. The game includes weapons, and its official description encourages players to study creature behavior, identify weaknesses, and choose between combat and keeping their distance.
That establishes combat as an option, not a requirement for every encounter. Specific enemy weaknesses, weapon statistics, and reliable combat combinations are not detailed on the store page.
Co-op, Solo Play, and Proximity Chat
Hazard Levels supports one to four players, meaning you can enter alone or join up with as many as three friends. Steam lists both single-player and online co-op, while the game description explicitly advertises proximity chat.
The shared expedition structure gives groups several things to coordinate: finding anomalies, handling gathered objects, and responding to creatures. However, the official description does not assign fixed classes or mandatory team roles.
Solo support is confirmed, but the listing does not explain whether enemy behavior, difficulty, or gathering requirements scale with player count. Players choosing between solo and group sessions should not assume a particular balancing system.
Brewing and the Fox Hole Arms Hub
Between expeditions, players return to the Fox Hole Arms. The pub serves as headquarters and provides several activities:
- Customize your outfit.
- Mix perk drinks.
- Review mission information.
- Use the jukebox.
At Brewdragon’s Secret Brewery, completing orders develops brews and increases their potency. Some drinks grant abilities, while others introduce chaotic effects.
The official material does not provide recipes, ingredient quantities, a full drink list, or exact effect durations. What it does establish is that brewing connects the ingredients collected during expeditions to another progression system back at headquarters.
Release, Platforms, and Crossplay
Wales Interactive is listed as both developer and publisher on the Steam store page. The page gives April 30, 2026 as the Early Access release date and November 12, 2026 as the full release date.
The November 12 launch announcement states that version 1.0 is available on:
- Steam
- Epic
- PlayStation 5
- Xbox Series X|S
Crossplay is announced across all platforms, but the announcement uses future-tense wording: it “will be available.” That wording does not establish whether cross-platform sessions are already enabled as of November 13, 2026.
Steam also lists a downloadable demo. The listing does not explain its content limits or whether demo progress transfers to the full game.
Steam Deck, Accessibility, and Controls
Steam marks Hazard Levels as Playable on Steam Deck, rather than Verified. The page also lists Xbox and PlayStation controllers, but exact keyboard bindings and controller button mappings are not independently confirmed.
Listed accessibility options include adjustable text size, subtitle options, custom volume controls, and support for playing without quick-time events. English has full audio, interface text, and subtitles; twelve additional languages are listed for interface text and subtitles.
For players deciding whether to try it, the clearest attraction is the combination of procedural horror expeditions, multi-object physics handling, and brewery progression. Those systems give Hazard Levels its particular identity, whether you explore alone or bring a four-player group.
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